Don’t like the default theme of Teach2000? Make your own improvements!
Have a great improvement? Send it to us and we can distribute it with the next version of Teach2000!
Texts of the application
In order to modify texts of the application you can edit the translation files. Or you can add your own translation. How? See here for details.
Multiple choice predefined lists
The predefined lists in the multiple choice input editor can be customized. Open the following file in Notepad or in an xml editor:
‘C:\Program Files\Teach2000\Translations\ ml_english.txt_questiontypes.xml’ where English can be replaced by your language.
This is a file with the predefined lists for multiple choices, multiple choices with more answers and grammar. Add new options if you like.
Smiles
The smiles visible during the test can be modified. There are different sets available. Change the set in the settings window or with the context menu of the smile itself.
In order to add your own set you can do the following:
Go to the installation folder, sub folder ‘Smiles’, example ‘C:\Program Files\Teach2000\Smiles’.
Create a new folder, with the name of your set.
You have to create 20 images in png format, 10 for a right answer and 10 for a wrong answer. Default size 85x85.
The images need the following naming scheme: true_xx.png for the 10 right answers, false_xx.png for the wrong answers. The xx must be replaced with 01 to 10. 01 stands for 10% correct, 10 for 100% correct answers.
Indicators for the map quiz
The indicators used for the map quiz option can be modified like the smiles.
Go to the installation folder, sub folder ‘Pointers’, example ‘C:\Program Files\Teach2000\Pointers’.
Create a new folder, with the name of your set.
You have to create 3 square pointer images in png format, with target in the middle.
The images need the following naming scheme: Default.png is the image used for the indicators. Highlight.png is the current one, Active.png is the one under the mouse.
Space invaders
Add new themes to the space invaders game. Change wav files or images to make the game more exiting.
Go to the installation folder, sub folder ‘Spaceships’, example ‘C:\Program Files\Teach2000\Spaceships’.
Every level can have a different image and/or sound. The files need the following naming scheme: xxx.jpg for the background image and xxx.jpg.wav for the sound, where xxx is the number of the level.
The invaders can be modified as well.
Printer output
The printed documents are in html format. If you know how to write html, you can change the layout.
Open from the installation folder the file ‘template_print.ini’ in Notepad.
This file is the template for printing lists. The master is the base template, the details will be inserted in the master file, together they form html source. This file contains the template for printing a list and crib note, and the template for printing a test.
You can change the html any way you like, if you leave the formatting marks (%s, %d) in place.
The code %s represents text. The code %d represents a number.
The = symbol is in the html code replaced by an underscore (_). The % symbol is in the html code replaces by a pipe (|).
Generated website
The template for the generated website can be changed as well.
Go to the installation folder, sub folder ‘HTML Templates’, example ‘C:\Program Files\Teach2000\ HTML Templates’.
The cascading style sheets are easy to modify, for a web developer. You can add new ones.
The template files for the html generation can also be modified.